Narrative Monopoly names the condition in which a single story-form seizes exclusive authority over how experience may be interpreted, organized, and communicated — foreclosing the plurality of possible narratives and coercing the psyche into a single interpretive regime. The depth-psychology corpus treats this phenomenon from several distinct but convergent angles. Miller, drawing on Corbin and archetypal imagination, identifies the monopoly as ego’s domestication of mythic and dream imagery into a personal life-story that secures existing self-accounts rather than disrupting them; the polytheistic remedy is precisely to break that monopoly through imaginal multiplicity. Frank’s sociology of illness extends the analysis into medical culture, where the restitution narrative commands so total a cultural authority — enforced through advertising, clinical protocol, and popular expectation — that alternative story-forms (chaos, quest) are systematically suppressed or rendered inaudible. Hillman approaches the same pathology from the consulting room, cataloguing the four narrow narrative modes therapists impose on whatever patients bring, flattening tragedy, comedy, and the uncanny into predictable plots. Ricoeur provides the philosophical architecture: narrative identity is constitutively emplotted, and when a single emplotment monopolizes the field, selfhood itself is impoverished. What unites these voices is the conviction that narrative monopoly damages both psychic health and ethical perception, and that its cure lies in deliberate exposure to the disruptive, plural, and imaginal dimensions of story.